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Pull requests: ZDoom/Raze

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Pull requests list

Fix accessing Steam games on Linux and macOS
#3 by alexey-lysiuk was merged Feb 1, 2020 Loading…
- update README.md
#4 by madame-rachelle was merged Feb 4, 2020 Loading…
- fix compile on 32-bit
#5 by madame-rachelle was merged Feb 4, 2020 Loading…
- Shadow Warrior: handle r_maxfps
#10 by madame-rachelle was closed Jun 21, 2020 Loading…
SW: Comment out StopFX in game.cpp
#11 by Cacodemon345 was closed Feb 11, 2020 Loading…
Merge EDuke32 SVN commits 8551 & associated commits
#13 by mjr4077au was closed Mar 14, 2020 Loading…
- Duke3D: Tie player input to framerate
#14 by mjr4077au was closed Mar 20, 2020 Loading…
- RR: Tie player input to framerate
#15 by mjr4077au was closed Mar 20, 2020 Loading…
Rendering fixes for macOS
#1 by alexey-lysiuk was merged Jan 26, 2020 Loading…
Change detection arrays for Redneck games.
#19 by mjr4077au was merged Mar 22, 2020 Loading…
All games weapon selection workaround
#20 by mjr4077au was merged Apr 13, 2020 Loading…
Game main loop amendments
#23 by mjr4077au was closed Mar 27, 2020 Loading…
SW input improvements
#24 by mjr4077au was merged Mar 30, 2020 Loading…
Further improve Duke3D and RR main game loop.
#25 by mjr4077au was merged Mar 30, 2020 Loading…
SW: Refinements to new input code.
#26 by mjr4077au was merged Mar 30, 2020 Loading…
Blood input improvements
#27 by mjr4077au was merged Mar 31, 2020 Loading…
[Shadow Warrior] Widescreen menu background
#1115 by AvinashReddy3108 was merged Oct 12, 2024 Loading…
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