-
Notifications
You must be signed in to change notification settings - Fork 60
Pull requests: ZDoom/Raze
Author
Label
Projects
Milestones
Reviews
Assignee
Sort
Pull requests list
Streamlined CMake configuration of game libraries
#2
by alexey-lysiuk
was merged Jan 27, 2020
Loading…
updated Jan 27, 2020
Fix accessing Steam games on Linux and macOS
#3
by alexey-lysiuk
was merged Feb 1, 2020
Loading…
updated Feb 1, 2020
SW: Comment out StopFX in game.cpp
#11
by Cacodemon345
was closed Feb 11, 2020
Loading…
updated Feb 11, 2020
Hand merge EDuke32 SVN commits 8551, 8552, 8554, 8555, 8565, 8605 & 8…
#12
by mjr4077au
was closed Mar 14, 2020
Loading…
updated Mar 14, 2020
Merge EDuke32 SVN commits 8551 & associated commits
#13
by mjr4077au
was closed Mar 14, 2020
Loading…
updated Mar 14, 2020
- RR: Tie player input to framerate
#15
by mjr4077au
was closed Mar 20, 2020
Loading…
updated Mar 20, 2020
- Duke3D: Tie player input to framerate
#14
by mjr4077au
was closed Mar 20, 2020
Loading…
updated Mar 20, 2020
Repair vehicle input functions following changes to input handling.
#16
by mjr4077au
was merged Mar 20, 2020
Loading…
updated Mar 20, 2020
Repair vehicle acceleration following changes to input handling.
#17
by mjr4077au
was merged Mar 21, 2020
Loading…
updated Mar 22, 2020
Repair HUD scaling returning to 100% when relaunching Duke or RR games.
#18
by mjr4077au
was merged Mar 22, 2020
Loading…
updated Mar 22, 2020
Change detection arrays for Redneck games.
#19
by mjr4077au
was merged Mar 22, 2020
Loading…
updated Mar 22, 2020
Enable Whole Program Optimisation for MSVC release builds (/GL).
#22
by mjr4077au
was closed Mar 25, 2020
Loading…
updated Mar 25, 2020
Remove last vestiges of input latency from Duke3D and RR main game loops.
#21
by mjr4077au
was merged Mar 25, 2020
Loading…
updated Mar 25, 2020
Further improve Duke3D and RR main game loop.
#25
by mjr4077au
was merged Mar 30, 2020
Loading…
updated Mar 30, 2020
SW: Refinements to new input code.
#26
by mjr4077au
was merged Mar 30, 2020
Loading…
updated Mar 30, 2020
SW: Adjust look and snap up/down keys.
#28
by mjr4077au
was merged Mar 31, 2020
Loading…
updated Mar 31, 2020
SW: Make map follow mode work better.
#31
by mjr4077au
was merged Apr 1, 2020
Loading…
updated Apr 1, 2020
SW: Get PLAYER_TURN_SCALE to be just right.
#29
by mjr4077au
was merged Mar 31, 2020
Loading…
updated Apr 1, 2020
Previous Next
ProTip!
Mix and match filters to narrow down what you’re looking for.